Sunday
Apr042021

Shuffle the 2021 FIM Motocross World Championship calendar again!

Infront Moto Racing have announced a host of updates to the 2021 calendar for the FIM Motocross World Championship.

Due to the global Covid-19 pandemic, the decision has been made to delay the start of the upcoming season, as the FIM Motocross World Championship will kick off in Orlyonok with the MXGP of Russia on the 12th – 13th of June.

The updated calendar will also welcome back the MXGP of Great Britain in Matterley Basin on the 26th – 27th of June, followed by the MXGP of Italy at the legendary circuit of Maggiora on the 3rd – 4th of July. MXGP of Latvia, MXGP of the Netherlands and Czech Republic will come next in July, before heading to the deep sand of Lommel for the MXGP of Flanders in August.

MXGP will then move to Sweden on the 14th and 15th of August, followed by the MXGP of Finland and MXGP of Turkey.

The newest addition to the 2021 racing calendar is the MXGP of Sardegna, with the popular winter training facility of Riola Sardo hosting the round 11 of the campaign, with the EMX65 and EMX85 Championship races held on the same weekend.

The championship will then continue with the MXGP of Germany, France, Spain, Portugal and Trentino in October, with a venue for the French Grand Prix to be confirmed soon.

The season will then conclude with three fly-away races, in Argentina on the 13th – 14th of November, followed by the MXGP of Asia and Indonesia on the 27th - 28th of November and 4th - 5th of December.

Meanwhile the Monster Energy FIM Motocross of Nations will go ahead on the 26th of September, as originally planned, with the Italian circuit in Mantova confirmed as the newest host of the prestigious event.

Additionally, the FIM-E Motocross of European Nations scheduled on the 18th and 19th of September, will now be as TBA, with more details to be announced at a later date.

The same race format as last year will be used during the upcoming season meaning that MXGP and MX2 will all run on Sunday and EMX and WMX run all on Saturday. The decision to run a one day format was made due to the tight racing schedule in order to allow more recovery time for the riders and the team staff.

Infront Moto Racing is hopeful that with the recent development of the vaccine, there will be a possibility to finally welcome back spectators in the summer months.

 

 

Sunday
Apr042021

Red Bull KTM Story

The third season of the series follows the Red Bull KTM Factory Racing team during a condensed and challenging 2020 season. Take a unique inside look at the challenges and aspirations of the sport’s biggest names as they gear up for the 2021 MXGP and MX2 championships.

 

Wednesday
Mar242021

OUCH...Rocks and More Rocks!

 

Grinding Stone Hard Enduro Extreme Championship | Round 01 RAW Highlights

Wednesday
Mar242021

Lucas Oil Continues Role as Pro Motocross Title Sponsor

MX Sports Pro Racing has announced that Lucas Oil Products, Inc., will embark on its 13th season as title sponsor of the Lucas Oil Pro Motocross Championship, sanctioned by AMA Pro Racing. Additionally, the American-based manufacturer and distributor of high-performance automotive oils and additives will serve as the “Official Oil and Lubricant” of the world’s most prestigious off-road motorcycle racing series, which will begin the 2021 season on Saturday, May 29, from Fox Raceway in Pala, California.

With a long and storied history supporting the American racing industry through vehicle sponsorships and event promotions at all levels of motorsport, Lucas Oil has become one of the most recognizable brands within the greater powersports industry through its commitment to Pro Motocross. In partnership with MX Sports Pro Racing, Lucas Oil helped usher in a new era of American Motocross beginning with the 2009 season and has remained the championship’s most ardent supporter ever since.

One of Lucas Oil’s most significant contributions to the championship during its tenure has been the elevation of Pro Motocross’ broadcast presence. Thanks to its dedicated production team, Lucas Oil Production Studios has continued to enhance the viewership experience of American motocross, which has put the Lucas Oil Pro Motocross Championship at the forefront of motorsports telecasts around the world. Moreover, thanks to Lucas Oil’s 24/7 motorsports network, MAVTV, and the series’ partnership with NBC Sports, Pro Motocross has become more accessible to its domestic audience than ever before, with an extensive schedule of live network broadcasts complemented by live, commercial-free online streaming.

Zach Osborne will begin his defense of the Lucas Oil Pro Motocross Championship in the 450 class on May 29th at Fox Raceway. Align Media

“The growth and prominence the sport of American motocross has enjoyed over the past decade can be directly attributed to the unwavering commitment from Lucas Oil,” said MX Sports Managing Director, Roy Janson. “Their influence on the prominence of this championship, particularly as it pertains to the vital broadcast component of hosting a world-class championship, cannot be understated. The legacy Lucas Oil has built through its support of motorsports of all kinds is unparalleled and Pro Motocross is privileged to be a part of it. We are fortunate to have such a dedicated partner who is equally as passionate about amplifying the sport, its athletes, and its loyal fanbase.”

Founded in 1989 in Corona, California, by Forrest and Charlotte Lucas, Lucas Oil Products was created with the simple philosophy of producing only the best line of lubricants and additives available anywhere. Today, it encompasses the most diversified range of segments in the automotive, powersports, marine, industrial, outdoor, and motorsports marketplaces, many of which were created by Forrest Lucas himself. In total, the company boasts more than 300 premium oil products, which is the largest variety of shelf products of any oil company in the United States, and features a distribution network that includes 48 different countries.

 

Lucas Oil took over title sponsorship of the Pro Motocross Nationals in 2009. Align Media

“Lucas Oil is a brand built on passion and Pro Motocross personifies that dedication, from the die-hard fans hugging the fence lines to the willingness of the riders to put it all on the line over the course of 24 intense motos,” said Melissa Wonser, Vice President of Marketing, Lucas Oil. “They say that this is arguably the toughest championship to win in all of motorsports, and given the challenges these athletes face from one weekend to the next it’s easy to see why. The captivating nature of Pro Motocross helps set it apart from most any other competition, and it’s why Lucas Oil’s commitment to the sport has remained steadfast for well over a decade, always looking to bring more attention to this storied discipline.”

The 2021 Lucas Oil Pro Motocross Championship will once again consist of a 12-round season to crown a pair of AMA National Champions across two classes of competition. In the 450 Class, the world’s highest profile riders will look to capture the Edison Dye Cup, where Rockstar Energy Husqvarna Factory Racing’s Zach Osborne serves as defending champion. In the 250 Class, a wide open field of both young and experienced talent will converge to pursue the vacant Gary Jones Cup. The season kicks off on Memorial Day Weekend, Saturday, May 29, with the Fox Raceway National I from Southern California’s Fox Raceway.

Tuesday
Mar232021

RIP Ralph Huffman

Thanks for the many years of making Washougal a great race track and all of the good times you gave to the motocross world.

 

Monday
Mar222021

Check Out the Latest Dirt Buzz

The Dirt Buzz Podcast

Episode 014 – Dave Sulecki : Co-host of the Pit Pass Moto Show and Professional Vet Practice Rider

 

 www.dirtbuzz.com

 

 

 

Friday
Mar192021

Video Games Do They Influence Supercross Track Design?

Real-world Supercross tracks have been influenced by the sport’s video game

Ars talks to the sport's senior director of operations to learn about the whoops.

Jonathan M. Gitlin

When it comes to racing games, do you prefer digital replicas of real-world racetracks? Obviously, it depends on the game. Few will complain that Mario Kart's Rainbow Road is unrealistic as they shoot red shells at a gorilla on wheels, but a boring street circuit with too many 90-degree turns that only exists to show off a NYC skyline is another matter.

Done well, a made-up sequence of twists and turns can make a game; there's a reason we cheered so hard when we found out Trial Mountain will return with Gran Turismo 7. On the other hand, developers are constantly asked about adding real-world racetracks to their games. And the presence of a decently digitized Spa or Nürburgring Nordschleife may well tempt a wavering gamer into a purchase.

It's the kind of thing I think about, which might just mean I'm a bit weird. But it also explains why I said "yes" when someone asked if I'd like to talk to Mike Muye, senior director of operations for Monster Energy Supercross, about this very topic. I agreed even though I don't really know much about Supercross, an evolution of motocross in which off-road motorcycles race each other on dirt tracks constructed specially for the occasion. (Monster Energy Supercross 4 went on sale earlier this month for PC, Playstation, and Xbox platforms, hence the offer of a chat.)

Muye's job means that he's intimately involved in the design and construction of the real tracks for actual Supercross races, and he works with the various sanctioning bodies to make sure everything is safe and up to spec. And as someone who games in his spare time, he's well-equipped to speak to the similarities or differences.

That’s a lot of dirt

Again, I know very little about Supercross, so I asked Muye to tell me more about how the sport builds the tracks for each event. After all, it must require some care to make sure the earthworks stand up to a day's racing.

"A neat tidbit about Monster Energy Supercross and Feld Entertainment is that we own all the dirt used at our Supercross events," he told me. "The dirt is both sourced and stored locally so we can reuse it for both Supercross and Monster Jam." For one thing, the cost of shipping tons and tons of dirt from city to city would be prohibitive. "Another reason is that the dirt itself provides a unique obstacle as riders need to adjust their riding style and bike setups to the different types of soil used in each city," he said.

The particulars of each stadium on the calendar also affect track design. "Some stadiums have natural grass fields, and it's easy to build the track right on top of it, while others have artificial turf and/or the technology to remove the field completely, which allows us to build the track on the foundational layer of concrete," Muye told me.

"Each requires a slightly different technique to build, but the overarching process is to place a layer of sheet plastic across the entire field, then place one to two layers of heavy-duty plywood across the entire floor to protect the surface underneath," he said. "After the plywood has been placed, we put a base layer of dirt across the field and pack it in as tightly as possible. This tightly packed base layer becomes the foundation on which the track is built. Oftentimes, the base layer is made of crushed asphalt grindings, which gives us a solid base to work from, which is especially important if we run into any weather challenges. On top of the foundational base, we then construct the actual track surface and jumps beginning with the outside lanes first and working towards the center of the stadium floor."

The whoops are crucial

But there are common elements to a good track, according to Muye. These include the start, bowl turns, long lanes, and something called the "whoops."

Given the short nature of a Supercross race—20 minutes plus a lap for the more powerful 450cc bikes—making the most of the race start is essential. A 90-foot-wide starting gate for 22 racers funnels down to about 20 feet wide. "That is why the first turn is so chaotic and should always be a sweeper type turn so the athletes don't bunch up on one another but instead have the opportunity to flow through the first turn and start racing each other. You would not want to have a tight 180-degree turn following the start as it would slow the racers down and create unnecessary havoc," Muye explained.

Bowl turns are also 180-degree bends, but unlike a hairpin, they have a large embankment which often means more than one racing line will work. And where there's more than one line, there's overtaking. "Multiple bowl turns in a track layout have historically created great racing as they provide the athletes with an opportunity to block pass their competitors. Block passing is a maneuver where a rider comes up to another racer and takes a sharper angle into the turn, which allows him/her to subsequently block the other rider by taking away their line and momentum," he told Ars.

"Whoops are often a separator between riders," Muye said, referring to the series of moguls or small hills that are also known as whoop-de-dos and often found immediately after a bowl turn. "When done this way, it gives the rider the ability to leverage the bowl turn by banking off of it, which creates drive (speed) and allows the racer to get on top of the whoops and ideally skip across the top of them. If a block pass is performed by another racer right before this, it can be detrimental to the rider being passed, as they may not have the drive to get through the whoops section," he said.

Finally, there are the long lanes, which have the potential to ruin good racing if not laid out properly. "Lanes with only two to three obstacles do not work well in Supercross, as they tend to become one-lined. One-lined tracks end up creating very boring racing, as the riders cannot pass one another. Our team always strives to create a minimum of five obstacles in a lane as it has proven to be the right formula over the years," Muye told me.

In a game, no one gets hurt

Maybe the biggest difference between designing a real Supercross track and one for a video game is that real people can get really hurt.

"In the game, you can try anything, but in real life, you always must factor in safety for the athletes," Muye said. But the track editor in the Monster Energy Supercross games can give Muye and his colleagues some ideas. "Users can create their own tracks, and it is fun to race those and imagine what they would be like in real life. Oftentimes, these 'game tracks' can be very inspiring for real life obstacles that keeps us on our creative toes to try and integrate into real Supercross track design," he explained.

As for our opening debate, Muye comes down in favor of games using real-world layouts. "I prefer a replica track, as I like it to be authentic to the real-life experience," he said. "It is fun for me to see how the professional riders raced the track and then attempt to duplicate it and try to gain speed in certain areas. I also prefer the controls of the game to be as realistic as possible. In Supercross racing, utilizing the clutch is a very key component to racing. A rider will fan the clutch on the motorcycle to keep the engine RPMs high when in a turn, then fully release the clutch to give a burst of power to the rear wheels to clear large obstacles. Monster Energy Supercross 4 has done a great job of replicating this."

Thursday
Mar182021

Dean Ferris Retires

Following a long and successful career, which has included racing across the globe, Dean Ferris has announced his retirement from professional racing. Ferris shared that news on social media, via the following heartfelt statement. It is hinted that he will remain in the sport in a coaching role or something similar. Ferris has not raced for some time; he fractured his T4, T5, T6 and T7 as well suffering 10 broken ribs.

Well guys I didn’t ever think this day would come but here it is. My professional racing career has come to an end! I’m choking up while writing this as motocross has been my life. All I ever wanted to do as a young boy was ride bikes and I’m proud as hell about how far I made it. The road was long and extremely difficult but so worth it. Not to mention the great people, life skills, lessons and exploration I gained along the way. I’ve known for a while that my racing days are done but I’ve needed time to see what’s next and how involved in motocross I want to be. No matter what I try, I keep ending up back at the track and it’s bloody satisfying to pass on my knowledge that seemed so hard to obtain. So you’ll be seeing me around the track, just with a different role. Thank you, thank you, thank you to everyone that played a part.”

Ferris is arguably best known for his stint with Steve Dixon, in which he won one Grand Prix (the Grand Prix of Belgium at Bastogne in 2013) and shocked the world with 4-5 moto scores on a YZ250F at the 2013 Motocross of Nations. Ferris also raced for Wilvo Nestaan Husqvarna Factory Racing and Red Bull IceOne Husqvarna Factory Racing in Grands Prix, as well as Red Bull KTM Factory Racing and Monster Energy Yamaha Factory Racing in the USA.

Words: Lewis Phillips | Lead Image: Bavo Swijgers

Tuesday
Mar162021

Gary Jones Was Really Good!

He Was Really Good

By Scott Rousseau

Just how good was former AMA 250cc National Motocross Champion Gary Jones? So good that the three-time champ actually won the title four times—depending on whom you ask. So good that he won the three titles not in doubt aboard three different motorcycle brands. So good that he actually rode for Maico while riding for Honda. That’s how good.

  Gary Jones won the 250cc Inter-AMA MX Championship in 1971, which was at the time the closest thing to an AMA National MX Championship, which came to fruition a year later. Jones went on to win three more AMA National Championships.

Jones’ saga is that of a brief racing career that was lived to the fullest and a life centered around a love for motorcycles. Although his road has skewed in many directions, the start of the path is typical enough. At the start of the motocross movement, the Jones boys, Gary and Dewayne, under the tutelage of their father, “Pappy” Don Jones, were simply riding motorcycles elsewhere.

“I was about 17, and I was racing short track and speedway in ’68,” Jones says. “My dad was a Yamaha dealer, and I remember they came out with this new DT-1. It was really fast. It was a two-stroke, and it was light. So, my dad decided to make it so that I could race motocross just so that I could ride two classes. I would ride my 441 BSA in one class and the Yamaha in the other.”

As he instantly adapted to the rough world of motocross racing, Jones began to spend more time racing the DT-1 while “Pappy” continued to develop the machine.

“Yamaha had some deal where they put up a bunch of money—I think it was $15,000—here in the States for anyone who could beat the Europeans, so my dad just told us, ‘We’re going to go do that!’” Jones says. “But the Yamahas needed a lot of help. They’d just throw you right off. We needed to find out why, and we didn’t figure it out until we started looking at things. We cut ’em and changed head angles and tried different swingarms, all kinds of things.”

Pretty soon there was more than just shade-tree mechanical know-how going into the Jones bikes. Even the United States government was helping the cause—though Uncle Sam didn’t know it at the time.

“We had friends at the Jet Propulsion Laboratory and Missile Welding who were helping us with trick titanium parts that we’d have them make special for us,” Jones says.

The family’s R&D project even got the attention of the Yamaha factory, who sent any parts the Jones clan needed, signed Gary to a factory deal by 1971 and, after carting a Jones-modified DT back to Japan, returned with the first true factory YZ for him to ride in the new AMA Motocross series that year.

“We had factory bikes, but they had nothing to sell yet,” Jones says. “The first production YZ that was a replica of what we were riding wasn’t until 1974. Certain dealers could get a YZ before that time, but I don’t know how that worked.”

Armed with the YZ, Jones pretty much owned the 1971 season and repeated for Yamaha in 1972, except the AMA only credits him with the 1972 title. Jones argues that 1971 should count as National title as well. So, who’s right? Jones may have the better memory. After all, the AMA doesn’t even credit his 1974 title to the right brand. Jones won that title aboard a Can-Am in a year that the former Bombardier-owned motorcycle marque swept the top-three positions in the 250cc class.

“I actually won it twice for Yamaha, but that first year [1971] they didn’t call it a National series. Then they did, and then they didn’t, so I don’t know what to say on that one. I say four, and everybody else says four, but the AMA says three, so I don’t know what to tell you. That’s the AMA.”

But that’s getting ahead in the story, because after two great years for Yamaha in 1971 and 1972, Jones switched to Honda.

“Honda offered us more money,” he says. “They gave me about $50,000—more money than I even dreamed about—plus expenses, when the average wage was about $15,000 per year. They flew me to the races and had mechanics taking care of my bikes. We didn’t have to do any of that anymore. It gave me so much confidence that I just felt like nobody could beat me.”

Nobody did. Jones repeated as AMA 250cc Champion for 1973. Even so, things quickly went sour at Honda after the manufacturer balked on getting Jones Open-class bikes for the Trans-Am Series at the end of the year.

“They screwed up on the contract,” Jones says. “They gave me one Open bike to run the U.S. GP on, but they took that back. I wanted to race the Open class in the Trans-Am, but they said, ‘No, no. Just ride the Support class.’ I was National Champion. I wasn’t going to ‘just ride the Support class.’ My contract read like Nicky Hayden’s, where if Honda didn’t make and sell a bike for me to race, I could ride something else. So, I went and bought my own Maico and rode it for one race with Honda clothes to keep up my end of the deal. Honda was so hot about it that they bought out the rest of my contract so that they could get rid of me. I put together a deal with Maico for the rest of the year, which was okay with me.”

Then Can-Am doubled up the Honda money for 1974, and the Canadian firm bought itself a champion. Jones, once again, held up his end of the deal, winning the title as mentioned above.

“It was a two-year deal,” Jones says. “At first, I had so many problems with stuff breaking, and we had problems with some of Can-Am’s upper management. I won’t mention any names—Jeff Smith—but they wouldn’t let us do the things that we needed to do. They would say, ‘Oh no, the bicycle works fine.’ Finally, we just changed the stuff on our own and didn’t tell them. That got me through to the end. We had hired Marty Tripes, who was starving on a Husky, and Jimmy Ellis for that year, too. We went one-two-three. I don’t know of any manufacturer who has done that since.”

As Daytona ’75 came into view, it would seem that there was just no stopping Jones. Armed with a much-improved factory Can-Am, he was optimistic that he could retain his 250cc title once more. But in a split second, it all came to a crashing end.

“I ran into Peter Lamppu—God rest his soul,” Jones remembers. “He was riding a CZ, and he crashed in front of me in practice, and his bike flipped up and hit me, and my foot went right in his wheel. It broke my leg so badly that I was out for a year and a half after that. That was it. I was done. Modern medicine wasn’t what it is today. I was only 22.”

There’s so much more to tell about Gary Jones, from the devastating loss of a personal fortune after his own motorcycle company imploded due to forces beyond his control, to his rebounding as a key player in the organizations of Noleen Racing and White Brothers. Those are stories for another day.

Suffice it to say that from 1971-1975, Gary Jones was as good as they come. CN

 Jones was inducted into the AMA Motorcycle Hall of Fame in 2000. In 2010, the Gary Jones Cup was created to honor the top 250cc team in the AMA Pro Motocross Championship. Jones is still an active motorcycle racer, as well as a side-by-side racer. When he’s not competing, he helps organize side-by-side racing at Glen Helen Raceway. -Editor.